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Thursday, August 04, 2005

Tech opps for students

Aspiring game designers can now get some training (and degree credits, too!) at US colleges and universities, reports Washington Post columnist Robert MacMillan in what's turned out to be a kind of series on the subject. Yesterday he pointed to a story about Michigan State in the Detroit Free Press, saying that MSU's program "comprises 15 credit hours gained over a sequence of four classes on the history and social aspects of video games as well as a primer on game design" (sounds like a student will have to intern at a gamemaking company to learn advanced design, but it's a start). Then Robert heard from readers around the country about game design programs at University of Louisiana, Rensselaer Polytechnic Institute, the University of Southern California, Case Western Reserve University, and Montgomery College in Maryland, and wrote about it today. As for the technology students take to school with them, the New York Times helpfully points out that different schools have different policies. For example, the Citadel in South Carolina doesn't support Macs, and Carleton College in Minnesota requires computers "new enough to work on our network." Here are some students' own views on tech at school, courtesy of the Times.

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